ABOUT
Audio / Visual 3D Artist | Technical Artist | Systems Developer

My main focus is creating real-time audio/visual art, generating intense audio-reactive environments both in the digital and physical; and developing new ways to synchronize the physical and digital world further.
I have been heavily invested in art and technology as a child; learning to first create electronic music using Logic Pro 9 and have been on the long journey of curating and refining my sonic palette ever since. I eventually reached a point where I felt my music was not enough to express myself, and made the decision to learn 3d and programming using Touchdesigner.
Through programming I learned to design and build my own complex systems; each having their own use case for various multimedia purposes. Some I have combined with my 3d work which includes usage of Unreal Engine 5 for rendering and Maya for rigging; others are controlling the physical space such as DMX lighting or displaying real-time statistical analysis.
I am mainly influenced by the dissonant and unknown, the past, the present; as well as the light and hopeful.
This website was developed by myself and is currently maintained by myself. I hope you have enjoyed this site!